This is a Psittacosaurus that I sculpted in Blender and textured in Substance Painter. The quills on the tail use the new hair system for Blender introduced in 3.3
It's based on the Reconstruction of Psittacosaurus sp. SMF R 4970, textures are based on skin and pigmentation patterns found in the fossil. (https://www.researchgate.net/figure/Model-of-Psittacosaurus-Based-on-Skin-and-Pigmentation-Patterns-on-SMF-R-4970_fig2_308156449)
This is my first attempt at organics, so I am just beginning and will improve over time. I am proud of what I achieved for my first time and I made some mistakes that I will be able to patch up in my next sculpt.
Feedback is welcome but please keep it constructive.