Golem based off the one in the Delicious in Dungeon Anime for an upcoming Roblox game.
I created the High poly sculpt, Mid poly, Low poly and Materials.
Model was textured in Blender using tileable dirt textures from AmbientCG, blended with a mask painted in substance painter, Rendered within Blender.
I made two versions, a Mid Poly for personal use and a Low Poly for use inside of Roblox.
Mid poly uses a multires modifier with four blended 2k tileable textures and displacement.
Low poly is 11,576 triangles with one 1024x1024 texture set baked down from the tileable textures on the mid poly.
Turntable